Both arms can be found due east of the Harbor Grand Hotel on the stern of a sunken ship. The chest, helmet, tactical helmet, and the Marine wetsuit are located south by southwest of Rayburn Point in a sunken shipping container. All armor pieces are found in their Assault armor configuration (if applicable) and may spawn with random leveled modifications.īoth legs can be found due west of Haddock Cove in the southern end of the lower section of the sunken tug boat. The steamer trunks will only appear upon acquisition of this quest, thus making it impossible to claim the armor beforehand. Doing so will start a miscellaneous quest to recover the armor pieces. However, it can only be acquired after unlocking the fifth and last of DiMA's memories during the quest Best Left Forgotten. A complete set of Marine armor can be found scattered across three steamer trunks located in wrecked ships off the coast of Far Harbor. So again Base Numbers its the Strongest, but indeed at the End.Originally posted by killer_Foxy:i looked on there already Operators heavy chest piece has 45 Dam and 45 Energy Base - Remember you need to look at them with all stats on 1 and without any perks -) I think both the Pack and Disciples heavy armour both have this same rating. With Legendary that would be 57 for both, whereas the Recon Marine is already legendary and is only 50/49 or 49/50. The Heavy Operators ( Non Legendary) Has 55 Ballistic and 55 Energy resistance. It's (Operator armour) slightly better, and much more affordable then the Recon Marine armour The Heavy Operator armour as a set, costs less than 2000 caps while the Recon Marine armour costs around 35,000 caps. I haven't got any (maybe i have 1 or 2, but i'm not 100% sure) of the heavy pieces, but i do have a couple of light pieces as legendaries.Īs a side note: The Operator armour looks fancy. That's another good thing about the operator/pack/disciple armours: they can be legendary. If you really need radiation resistance - which in most cases you wouldn't, unless you were fighting afformentioned enemies - you would most likely use either the Diving Suit (it's pretty cool, but only good for swimming/rad resistance (which it's inferior to the radiation suits)) or the Radiation suits. It's somewhat helpful versus glowing ones (and variants) and the COM (and variants) and i suppose versus the background radiation at times. It does win in Radiation damage which is ok, but seeing as most of the time you don't need a high amount of radiation resistance i would still rate this as more protective then the marine armour. They still suffer from not being able to roll as random legendary pieces, though (a downside shared by robot armour and all helmets, even the vanilla ones). If I remember correctly, the limb pieces still have this full 10, despite their lower ballistic and energy resistance. The mariner armour offers more rounded protection by including radiation resistance on all its variants. By the way dont forget to activate Side Quests itself or it wont show up on the Map! with what you want beat that please without Modding the Game? :)īut back to the Topic itself - did you look under the Side Quests Tab (usualy its at the Button of the List) and depeding how many you Roam around more then one Quest you can activate. Base without Power Armor it is - 50 Dam-, 49 Energy- and 10 Rad Resist are the Base Stats of a Marine Assault's Chest Piece.
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